Rivage Tools Hub
System requirements and a loop checklist so launch day is not a wasted first hour.
What this hub is for
Rivage launches on September 22, 2026 for PC on Steam, PlayStation 5, Xbox Series X|S, and the Microsoft Store with Xbox Play Anywhere. Price is TBA. There are no microtransactions. The game is single-player only, with no multiplayer mode. Before you sit down, you need two practical answers: will your machine run Unreal Engine 5.7.4 at a stable pace, and how should you spend the first loops when station power — not a health bar — ends the cycle.
This Tools Hub points at those answers. The system requirements page lists minimum and recommended PC specs, 12 GB of storage, controller support, DualSense haptics on PS5, and the current Steam Deck unknown. The loop planner turns demo-hour habits into a checklist: quarters and K9 first, batteries second, pod bay and keys third, lobby puzzles later.
Neither page is a cheat sheet of every code in the ship build. Exnilo pulled the public demo because it no longer represented the version heading to stores. Local demos still run. Saves do not carry over. Use these tools to plan, then confirm live solutions in the walkthrough and puzzle guides after you have the full game.
Specs, stores, and input
PC players should read the spec table even if they already run other UE5 titles. Minimum is Windows 10, an Intel Core i5-9400F or AMD Ryzen 5 3600, 16 GB of RAM, a GTX 1070 Ti or RX Vega 56, DirectX 12, and 12 GB free. Recommended is Windows 11, an i5-11400F or Ryzen 5 5600X, 32 GB of RAM, and an RTX 3060 12 GB or RX 6700 XT. Storage stays 12 GB at both tiers.
Steam lists achievements, cloud saves, family sharing, and full controller support. PlayStation 5 adds DualSense haptics. Keyboard and mouse remain valid on PC; the controls guide covers both. Steam Deck compatibility has not been published. Do not assume handheld ratings until Valve or Exnilo posts one.
Xbox Series X|S and the Microsoft Store build use Xbox Play Anywhere, so a purchase on that storefront is meant to follow you between Xbox and supporting PC. Steam is a separate PC storefront. Wishlist the platform you actually play on. Official URLs live on the links page. Support mail is support@rawfury.com.
Loop planning is a tool, not a spoiler dump
Rivage resets when A.R.E.S. runs out of energy. Miranda wakes in the same bunk. K9 is the notebook that survives. If you wander without a plan, you will photograph the same kitchen note three times and never reach the pod bay.
The loop planner borrows the demo’s shape because that is the only hour players have already spent:
- Loop 1. Quarters, mail, the Stardust safe, the cabin password-reset pattern, screenshots, K9 on.
- Loop 2. Power rooms and Johnny’s three pharmacy batteries.
- Loop 3. Pod bay, keys, and card work tied to Aman.
- Later. Lobby terminals, reset-instruction passwords, and slower environmental puzzles.
Codes that are already public from the demo (the Stardust safe, the cabin password-reset pattern) are named as patterns. Room-by-room solutions belong in the walkthrough. The planner exists so you do not spend a loop on a level-4 lobby door before you have a level-1 card.
How to use the two child pages
If you are checking a PC the week of launch, open system requirements and compare GPU VRAM, not just the model name. The recommended 3060 line is the 12 GB card. If you are learning the fiction, read the time-loop explainer first so the planner’s power language makes sense.
If you still have the local demo, the demo guide explains what that build was for and why it disappeared from Steam. Do not expect demo saves to matter on September 22. Do expect the same fantasy: a researcher alone on A.R.E.S., no combat, crew reconstructed from rooms.
For people and news rather than hardware, use the Characters Hub and the Updates Hub. This Tools Hub stays with the two launch-day utilities: can you run Rivage, and can you spend the first three loops without throwing the station into darkness for nothing.
Frequently Asked Questions
Quick answers to the most common questions.
What tools does this Rivage wiki keep here?
PC system requirements and a loop planner based on the demo's first-hour shape. Puzzle answers live in guides.
Does Rivage have multiplayer tools or party features?
No. Rivage is single-player only. There is no multiplayer mode to configure.
How much storage does Rivage need?
Steam lists 12 GB available space for both minimum and recommended PC. Console storefronts may show their own install sizes closer to launch.
Is Rivage verified on Steam Deck?
Not at the time this page was written. Treat Deck play as unknown until an official compatibility report appears on the system requirements page.
Should I follow the loop planner in the full game?
Use it as a power-budget outline, then switch to the walkthrough if Exnilo's ship-build rooms differ from the pulled demo.